

It also does copious amounts of damage if you stand in it This puddle is massive, and once again, inhibits melees from targeting Hakkar if the add is killed even remotely close to him. When they die, they turn into a pool of Spilled Essence, and come back to life 20 seconds later. You will often see high key players stun these to reset these stacks. These fixate on random players, meleeing them in the process, and attempt to cast Blood Nova, dealing heavy party-wide damage and granting them a stacking buff that increases the damage dealt by subsequent Blood Nova. A Son of Hakkar spawns for each 20% health that Hakkar loses.These effects do the same amount of raw damage, within variance, and occur within 0.5s of each other.

Tanks get to deal with a two-part tankbuster in the form of Piercing Barb (and its shadow counterpart Piercing Barb).That said, you should not be passing it to your tank to start with! This acts as one of two reasons to prefer a ranged-heavy composition for this dungeon, as it massively limits the available space near Hakkar. It is also worth noting that it is Environmental damage, which means that certain self-healing abilities such as Death Strike do not count this damage in their healing calculation. Two targets are affected per cast, and it prioritizes non-tanks. Corrupted Blood adds a nominal amount of party damage along with a positional requirement on anybody affected this can very quickly spiral out of control, as the damage it deals is quite significant.The first three are your average boss encounter-type moves: Today, we'll be diving into what makes Hakkar the Soulflayer such a difficult challenge on higher keys, along with some useful observations and tips to try to help you slay this pesky loa. Similarily, certain encounters also force you to either change your strategy or route in order to capitalize on a Prideful buff. It should be no surprise that certain affixes completely change the behavior of certain bosses in Mythic+.
